Stro's EP Application

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Name: CT SSGT 2608 Stro

SteamID: STEAM_0:0:79573380

Ingame time (minimum 7 hours): Before time reset I had roughly 14 hours, as of now I only have 1 hour and 13 mins.

What is the point of event planners (Minimum 50 words): The point of event planners for me is to make sure players have fun on the server as without consistently good events, players will not carry on playing on the server. As our role is to make people have fun roleplay experiences, we should let the community decide what type of event they want so they can have the most fun possible.  Another element of being an event planner for me is to help new players understand roleplay in a positive way. I have done this previously by having someone during the event who is an event planner and knows what's going on to help the new players get to grips with the story and roleplay in events.

Your event ideas (minimum 150 words): Venator event: Our venator is moving into known CIS territory to fight and defend the planet of Ryloth. We will be boarded and eventually overrun by CIS droids. The droids would be on lvl 2 to start with and completely control level 2 whilst commando droids infiltrate the bridge. The commando droids will take the fleet hostage and force them to communicate to all clones to stand down. Then, CIS General Lok Dudd will enter the ship and take all clones to the MHB and force them to stand in 1 long line without weapons. The CIS will begin killing the clones one by one as per Lok Dudd's orders but a few clones will rebel using weapon_fists and interrupt Dudd's execution line. During the distraction, Republic Commando's and ARC will escape using their skills and find the hidden weaponary (which will be in the Engine Room surrounded by droids). It is a race against time for the RC and ARC as more clones are dying every so often. The RC and ARC will save the day and Dudd would get away using his CIS ship and leave the venator. A tracking device would be thrown onto his ship and he will be tracked and caught in a later mission.

Planetary Event: I would use the JedivsSith map for this event and the mission will be to apprehend and understand the new CIS weaponary that are being tested on the planets. One team of RC and Elites would go to Kashyyyk and discovered a new laser cannon being fired at the wookies and help save them. The standard battalions would be modelled as snow troopers and sent to Hoth to find a secret droid base in the caves of Hoth and destroy it. The Jedi would be sent to a forest planet where General Grievous is aiding the development of a new super weapon. The Jedi's job will be stop the development and try and recover pieces of the super weapon as General Grievous destroys it before he runs away. The Jedi would bring back the stolen equipment to base and analyse it with the clones in passive rp and find out the weapons were being manufactured. This event would lead to another event later on, probably on Mustafar or Geonosis and everyone would find the base and destroy it. The event would take multiple event planners to be helping as 3 stories will be going on at one time.

How would you setup a mini event: First of all I would let the staff team know of my intention to do a mini event and if I am allowed to do one I would proceed depending on the event type. Due to it only being a mini event, a debrief may not be needed or would be needed so if it was needed I would let the Fleet know of the ideas surrounding the event. During the debrief, I would set everything up that needs to be setup but if there isn't a debrief, I would set up before the mini event starts.

How would you setup a BIG event: Like with a mini event, I would let the staff team know of my intention to do a big event. Due to it being a big event, I would communicate with other event planners as I may need some help to make sure everything runs smoothly. Once all the event planners and staff team knows what's going on, I would tell the fleet about it and have them hold a debrief about the upcoming mission as most big events are planetary. Once the map is changed, I would start instantly setting up whilst troopers stand in columns and the Fleet do whatever. Once ready, the Fleet will be pmed telling them where to initially send troopers and what to do at the start and the event would flow from there.
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